package flexo.graphic.entity;

import flexo.graphic.GeometryPool;

public class Terrain extends Entity
{
	public Terrain(GeometryPool pool, String heightMap, flexo.math.Coords size, flexo.math.Coords points, float maxHeight)
	{
		flexo.Kernel.log("flexo.graphic.entity.Terrain", "Creating terrain mesh");
		init(pool.getTerrain(heightMap, size, points, maxHeight));
	}
}
